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Posted at December 31, 1969, 6:00 pm: One thing I've found helps for the fluidity of my figures is to take out the joints - just draw big long arcs. Draw an arc (actually a spline if you know what that is) from the tip of the fingers on one hand to the tip of the other (through the arms and shoulders). Do the same for the spine and the legs. Think about how cartoonists bend limbs to show movement. Breaking at every joint is for insects and robots Of course even though this makes my sketches lively I still usually kill them when I start nailing down the details. I think that is where the "comic book superhero" books would help. Also drawing figure from life and doing quick guestures of people you see around should help? Actually though these arn't all that stiff. Also the proportions look good so far (which is usually a tricky part). Mainly I'd like to see you loosen up a bit, and take these a bit farther - put some masses on these bones. If you wanted I could do some over-drawings on some of your sketches to point out what looks odd to me? Original of the message was taken from http://www.conceptart.org/forums/ Previous Post: :3 . Next Post: sure. |