Topic: -{==> Blademaster/Archmage Redesign

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Posted at June 8, 2006, 4:08 am:

Matsukura, the most reckless of a new generation of young orc blademasters, retrieves the Imperius Jade from the fabled archmage Angus, the Last of the Dalaran.
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((ha ha, that sounds cool- i just made it up))





"Don't joo be staring at muh gol teef!!"

DETAILED VERSION

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OKay, all sorts of issues...

First and foremost - lighting.

I haven't commited to my light sources yet. I got wishy-washy between front-lit and backlit, but now that I have the sun back there, I'm pretty sure I want it to be mainly back lit (and of course have to paint in the secondary light source from the wand).

------------------

Proportions are a bit beefy, especially the archmage's hands for being an old man, but it's warcraft so it's okay.

The main thing bugging me right now is the archmage's arm/hand that is holding the reigns... What do you guys think, take out or move?

After that have to retexure the orc skin on the body. I was going for something rough, but not scaly. I experimented with a couple of diff things. I'm pretty happy how the head came out textured, though I want the body to be like that but slightly less rough.

Anyways, so much more to detail and light, I think i'm going to start with the sword...

I've been sort of drunkenly working on this lately due to lack of inspiration - hopefully I'll feel pushed to seriously work on it and finish now that I posted a WIP.

===================================

Paint-overs, crits, trash-talk, whatever are welcome...

Enjoy!...or don't...

Original of the message was taken from http://www.conceptart.org/forums/

Replies:

the anatomy on the orc's right shoulder (our left) is a bit off.

Dude!!! Cant you see that's his catching arm!Q!!!??? OF COURSE IT'S...

it's kind of flat (lack of perspective) the very blured BG doesn't hel...

*UPDATE

better already study cloths and how they fold a bit it'll improve your...

This is kind of one of those freeze-frame type scenes.

Thx! Good idea, though I'm trying to stay away from crazy wrinkles ...

I'm afraid you might be operating from a basic misconception that is w...

Unlikely pose? I think not.

I'll be honest, it took me a few minutes to figure out what the hell w...

Yup, you know what it is!!!! ----------------------------------------...

Some approx sword refs i just made w/my crappy webcam.

ok.

Here's two blademaster refs from the actual game to help out those who...

Ha ha, talking about famous chars w/big swords.

just curious, did you sketch it first on paper? i like the texture on...

It is two peices of wood tied glued/tied together :p I could put mo...

What is your aim with this piece and what do you hope to gain from pos...

My aim is to finish it of course! I wasn't really hoping for anythi...

No, in the first part of my question, I was hoping to find out what so...

some wise words dogfood

There's some surprise from the mage as his arm flies off - even some f...

Im on this one late, but I think the composition and angle could be im...

I have to side with dogfood on this one.

The overall image I think just looks too flat areas more specific, the...

Haven't worked on this thing in weeks and weeks.

It's not perfect but it's MY art - i like what i like and i'm not gett...

cool sketch, but I don't feel like sketching this over and doing it ag...

Hmmm depends.


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