Topic: General Ranting and Raving about game studios

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Posted at October 6, 2006, 6:52 pm:

How “permanent” is a permanent job at a game studio? Until they have another layoffer, or until the next project is cancelled, or until the studio closes. How many studios have closed their doors after the release of just 1 title? How many artists have been able to collect a pension from a game, or animation studio? It just seems absolutely insane to me to take a job in an isolated area where there is only 1 or 2 studios in the area offering “permanent” positions. I think most game artists know this and would choose to work in a more corporation redundant area like LA which has much more studios to choose from, if one goes under.

To me it seems that game studios should operate more like the Hollywood movie production model, where a company is set up for the duration of the film, directors, producers, talent and closes its doors after the release of the film. Everyone goes on hiatus.
At least then they are being honest with each other about the “permanence” of their positions.

I suppose I'm just venting right now.

Original of the message was taken from http://www.conceptart.org/forums/

Replies:

Well.

I do have quite a few friends in the game industry and statistically, ...


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