Topic: Lead Environment Artist - Vigil Games - Austin, TX

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Posted at October 11, 2006, 1:12 am:

We are looking for an experienced environment artist to help design, model, and texture awe inspiring game worlds. Candidates should have a strong sense of design and an amazing attention to detail. The Senior Environment Artist works closely with other Art and Design leads to insure that gameplay functionality as well as artistic integrity of the game’s levels are carried through to completion.

RESPONSIBILITIES
• Collaborating with Art and Design leads to create fun, functional, and
memorable game worlds and levels.
• Modeling and texturing of high quality 3D environments.
• Leading and supervising other modelers and texture artists to insure that
design/art needs are met.

SKILLS & QUALIFICATIONS
• Excellent concept, modeling and texturing skills, including a strong
understanding of efficient techniques for game production.
• Experience using 3DSMax, Zbrush, Photoshop and/or Painter.
• At least four years of applicable industry experience.
• Excellent communication skills.
• Ability to mentor and provide leadership as well as a willingness to follow
direction, collaborate productively with others, and work to meet deadlines as
necessary.
• Excellent organizational skills. Ability to multitask effectively, prioritize
competing demands, and follow through on details.
• A broad knowledge base of console and PC games.
• Work samples required.

Make submissions to: jobs@vigilgames.com

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