Topic: Sr. Concept Artist - LucasArts

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Posted at October 10, 2006, 6:55 pm:

LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In addition to its gaming division, motion-picture and television production operations, the company's global activities include Industrial Light & Magic and Skywalker Sound, serving the digital needs of the entertainment industry for visual-effects and audio post-production. Check out our new offices in SF on the web! http://www.lucasfilm.com/inside/letterman/

Sr. Concept Artist

Job Location: San Francisco, CA

Job Purpose:
Produce inspiring Artwork along with the direction of the Lead Artist, which defines the design and aesthetic for various project elements, including: concept drawings, color scripts, character designs, backgrounds, storyboards and texture art.

Responsibilities:
• Work closely with Project Leads to develop concept artwork that defines the overall look and art style for the game.
• Work with Lead artist and Lead Animator to design specific game elements, such as: characters, backgrounds and color scripts.
• Work with Project Director and Lead Artist to produce storyboards, which enhance the game’s story by visually punctuating key story points.
• Create outstanding texture art for various elements of the game.
• Problem solve design issues as they apply to any aspect of concept art.
• Meet project deadlines / milestones, as set by project leads, and the production department.
• Actively Participate in concept art and project meetings.
• Excel as a team player, striving to maximize team / department performance.
• Perform special projects as assigned.
Qualifications:
• A portfolio demonstrating outstanding drawing and fine art skills, including:
o Figure drawing
o Illustration
o Painting
o Sculpting
• Minimum of 4 years of professional experience in gaming or related field.
• BFA strongly preferred.
• Ability to adapt stylistically to different design genres.
• Strong Photoshop / Illustrator skills.
• Demonstrated ability to work with a high degree of self-direction.
• Excellent organizational, communication and interpersonal skills.
• Experience creating texture maps.
• Must be receptive to art direction and perform well within a collaborative team environment.
• Must be responsive to deadlines and work well under pressure.
• Must be willing to work overtime when needed.
To apply:

Please send a soft copy of your resume to LECwebresumes@lucasarts.com and apply online
http://www.lucasarts.com/jobs/application.htm to ensure your resume is submitted in our database. Be sure to fill out one of our submission release forms http://www.lucasarts.com/jobs/ along with your demo reel submission.

Demo reels can be submitted to:
LucasArts
ATTN: KATIE STOKES
One Letterman Dr.
San Francisco, CA 94129

Original of the message was taken from http://www.conceptart.org/forums/

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